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Showing 24 of 793 items
Improves ATT on Gloves. nSuccess rate: 70%, Weapons ATT +1. If unsuccessful, item has a 50% chance of being destroyed.
Stats
Improves ATT on Gloves. nSucces rate: 30%, Weapons ATT +2. If unsuccessful, item has an 80% chance of being destroyed.
Stats
Improves STR on Gloves. nSuccess rate: 70%, Accuracy +2, STR +1. If unsuccessful, item has a 50% chance of being destroyed.
Stats
Improves LUK on Gloves. nSuccess rate: 70%, Accuracy +2, LUK +1. If unsuccessful, item has a 50% chance of being destroyed.
Stats
Improves INT on Gloves. nSuccess rate: 70%, Accuracy +2, INT +1. If unsuccessful, item has a 50% chance of being destroyed.
Stats
Improves DEX on Gloves. nSuccess rate: 70%, Accuracy +2, DEX +1. If unsuccessful, item has a 50% chance of being destroyed.
Stats
Improves or decreases the effectiveness of King Pepe weapons.
Success Rate: 100%
Stats
A scroll that, depending on chance, will either improve or worsen the Talking Witch Hat or Broomstick obtained from the Witch.
Stats
A scroll that, depending on chance, will either improve or worsen the Witch's Belts obtained from the Witch.
Stats
Alters the Popsicle for better or worse.
Success rate: 100%
Stats
Alters the Pink Zakum Helmet for better or worse.
Success rate: 100%
Stats
Randomly increases each of the item's existing stats by 0 to 5. Each stat rolls independently: ~55% chance of +0, and ~9% chance each for +1, +2, +3, +4, or +5. Success Rate: 60%. Can only be used on Arcane Umbra armor. Cannot be used on the Arcane Umbra Pendant.
Stats
Obtained from Mobs
A powerful scroll imbued with the essence of Arcane River. Grants +10 WATK or +20 MATK, and +4 to all stats. Success rate: 60%. Can only be used on Arcane weapons.
Stats
Obtained from Mobs
Improves STR on Accessories (Pendants, Belts, Rings).
Success Rate: 70%, STR+2\. If failed, the item will be destroyed at a 50% rate.
Stats
Improves STR on Accessories (Pendants, Belts, Rings).
Success Rate: 30%, STR+3\. If failed, the item will be destroyed at a 50% rate.
Stats
Obtained from Mobs
Improves DEX on Accessories (Pendants, Belts, Rings).
Success Rate: 70%, DEX+2\. If failed, the item will be destroyed at a 50% rate.
Stats
Improves DEX on Accessories (Pendants, Belts, Rings).
Success Rate: 30%, DEX+3\. If failed, the item will be destroyed at a 50% rate.
Stats
Obtained from Mobs
Improves INT on Accessories (Pendants, Belts, Rings).
Success Rate: 70%. INT+2\. If failed, the item will be destroyed at a 50% rate.
Stats
Improves INT on Accessories (Pendants, Belts, Rings).
Success Rate: 30%. INT+3\. If failed, the item will be destroyed at a 50% rate.
Stats
Obtained from Mobs
Improves LUK on Accessories (Pendants, Belts, Rings).
Success Rate: 70%, LUK+2\. If failed, the item will be destroyed at a 50% rate.
Stats
Obtained from Mobs
Improves LUK on Accessories (Pendants, Belts, Rings).
Success Rate: 30%, LUK+3\. If failed, the item will be destroyed at a 50% rate.
Stats
Obtained from Mobs
Improves MaxHP on Accessories (Pendants, Belts, Rings).
Success Rate: 70%, MaxHP+10\. If failed, the item will be destroyed at a 50% rate.
Stats
Improves MaxHP on Accessories (Pendants, Belts, Rings).
Success Rate: 30%, MaxHP+30\. If failed, the item will be destroyed at a 50% rate.
Stats
Improves MaxMP on Accessories (Pendants, Belts, Rings).
Success Rate: 70%, MaxMP+10\. If failed, the item will be destroyed at a 50% rate.
Stats