Quest chain: Subani's Legacy - Discovery (14 quests)
Total Exp: 1,277,300
Summary of required items
Summary of mobs
Order of operation
Quest : Subani's Legacy - Discovery
Then you've come to the right place! Name's John Barricade, one half of the world-famous Barricade Bros. Treasure Hunting Co. I've been trying to explore the Temple Hive, but I haven't got that far in. But with your help, I think we can make a push to discover some treasure...First, I'll need you to clear the area. Wipe out 50 Killa Bees, 30 Mighty Maple Eaters and 40 Fire Tusks. After that, head back to me and we'll get some real work done. Hop to it, kid!
Quest : Subani's Legacy - Discovery
Ok, let's get going. Clear a path, come on back and let's figure out this mystery.
Quest : Subani's Legacy - Transgression
Well, if you've heard of Dark Scrolls, you've heard about Subani. He was the powerful magician who sacrificed himself to seal away the evil demon, Naricain. The scrolls are all over the place, but that's not what we're here for. I got a tip from this funny looking guy over in Purplewood Forest, went by the name of Glimmer Man. He mentioned that Subani had a horde of items stashed away, and that the MesoGears would be a good place to look. I did some digging, thanks to the path you cleared, and found some strange markings. I don't know what they say, but I do know that there only one thing that deciphers marking like these-a Hyper Glyph. It can decipher other languages, but the problem is, you can only use it once, and there are 50 markings. I'll need you to hunt down 50 Hyper Glyphs so we can keep going-I know we're close to something...Try those weird-looking elephants that shoot electricity. I'm willing to bet they're hiding something in that mechanism on top of their heads!
Quest : Subani's Legacy - Transgression
Ok, kid, get going! Return to me soon, and I should have more information!
Quest : Subani's Legacy - Deliverance
Ok, I "borrowed" a few robots from Foxwit's hidden lab to help me decipher the markings, but the second they finished, those frigging robots went nuts! It was like they were being controlled...Anyways, they have the MesoGears Map Pieces. All of 50 of them. I'll need you to hunt them down and bring them back so I can start assembling the map. I'll poke around a bit in the MesoGears and see what I can find...
Quest : Subani's Legacy - Deliverance
Might not be the treasure we wanted off the bat, but when I'm done putting this map together, you and I are going hunting, Barricade Bros. style!
Quest : Urban Warrior
Where did I put it... Just give me a second and talk to me, ok?
Quest : Urban Warrior
Looks good! Just give it a try and sit on it sometimes!
Quest : Finding Jack
Quest : Finding Jack
Quest : Urban Warrior
Where did I put it... Just give me a second and talk to me, ok?
Quest : Urban Warrior
Looks good! Just give it a try and sit on it sometimes!
Quest : Urban Warrior
Where did I put it... Just give me a second and talk to me, ok?
Quest : Urban Warrior
Looks good! Just give it a try and sit on it sometimes!
Quest : Lost in Translation 1
Quest : Lost in Translation 1
Quest : Lost in Translation 2
Quest : Lost in Translation 2
Quest : Translated Communique
Here, let me write it down for you again. Go and let John know what these words mean.
Quest : Translated Communique
Quest : Lost in Translation 3
Quest : Lost in Translation 3
Quest : Stemming the Tide
Quest : Stemming the Tide
Quest : Storming the Castle
Quest : Storming the Castle
Lightening Field? The Grandmasters would never shield the entry to their Council Hall in such an offensive manner! This Keystone opens the mechanical locks of Inner Sanctum gates, but this unholy energy field you describe is another matter. Regarding this impediment, I do not know what advice I can give. Perhaps someone in your time who has studied such things can provide a solution.
Quest : Cool as Ice
I remember waking up in a different place...and a being of light spoke to me. It called itself ‘Subani' and offered me a chance to help stop the coming reign of terror. Subani told me that a mystic anchor was needed to bring a fabled lost continent back from the realm of Versal, a world which could not be helped, as the being was too powerful. The one condition was that I could never leave the continent. Ever. I agreed without hesitation.
Quest : Cool as Ice
So relax for the time being, you've certainly earned it. I have a feeling our adventures here are just getting started!