Quest chain: Lost! (13 quests)
Total Exp: 7,465,000
Summary of required items
Summary of mobs
Order of operation
Quest : Lost!
If I am to re-calibrate this compass, I'll need more Elpam Magnets, 30 to be exact. I await your return.
Quest : Lost!
If you should have the time, please see me again, for I require a final task.
Quest : ReVersal
I will need 60 Temporal Fragments if I am to make the journey home. Please acquire them, and return to me.
Quest : ReVersal
May it serve you well and see you around!
Quest : Urban Warrior
Where did I put it... Just give me a second and talk to me, ok?
Quest : Urban Warrior
Looks good! Just give it a try and sit on it sometimes!
Quest : Finding Jack
Quest : Finding Jack
Quest : Urban Warrior
Where did I put it... Just give me a second and talk to me, ok?
Quest : Urban Warrior
Looks good! Just give it a try and sit on it sometimes!
Quest : Urban Warrior
Where did I put it... Just give me a second and talk to me, ok?
Quest : Urban Warrior
Looks good! Just give it a try and sit on it sometimes!
Quest : Lost in Translation 1
Quest : Lost in Translation 1
Quest : Lost in Translation 2
Quest : Lost in Translation 2
Quest : Translated Communique
Here, let me write it down for you again. Go and let John know what these words mean.
Quest : Translated Communique
Quest : Lost in Translation 3
Quest : Lost in Translation 3
Quest : Stemming the Tide
Quest : Stemming the Tide
Quest : Storming the Castle
Quest : Storming the Castle
Lightening Field? The Grandmasters would never shield the entry to their Council Hall in such an offensive manner! This Keystone opens the mechanical locks of Inner Sanctum gates, but this unholy energy field you describe is another matter. Regarding this impediment, I do not know what advice I can give. Perhaps someone in your time who has studied such things can provide a solution.
Quest : Cool as Ice
I remember waking up in a different place...and a being of light spoke to me. It called itself ‘Subani' and offered me a chance to help stop the coming reign of terror. Subani told me that a mystic anchor was needed to bring a fabled lost continent back from the realm of Versal, a world which could not be helped, as the being was too powerful. The one condition was that I could never leave the continent. Ever. I agreed without hesitation.
Quest : Cool as Ice
So relax for the time being, you've certainly earned it. I have a feeling our adventures here are just getting started!